package winOrDie.graphicsInterface.GameRoom;

import java.util.EventObject;

public class Composite_Rols_Event extends EventObject{

	private int eventType = -1;
	
	public static class Event_Types {
		public static final int SELECT_CAPTAIN = 0;
		public static final int SELECT_MAIDEN = 1;
		public static final int SELECT_CAPTAIN_OK = 2;
		public static final int SELECT_MAIDEN_OK = 3;	
		public static final int ONLY_CAN_SELECT_CAPTAIN = 4;
		public static final int ONLY_CAN_SELECT_BOTH = 5;
		public static final int ONLY_CAN_SELECT_MAIDEN = 4;
	}
	
	public Composite_Rols_Event(Object source) {
		super(source);
		// TODO Auto-generated constructor stub
	}
	
	public int getEventType() {
		return eventType;
	}

	public void setEventType(int eventType) {
		this.eventType = eventType;
	}
}
